VR technologist, manager of Motion Capture solutions (Optitrack Motive) across multiple LBE locations, which includes planning, creating and managing all 6dof rigid bodies for VR hardware. Have worked with numerous sets of VR hardware including Oculus Rift, HTC Vive, Microsoft Hololens, Valve Index, Micorsoft Mixed Reality etc.
Helped plan and execute seven VR attractions around the world:
-Terminator Salvation VR - Irvine Spectrum (Irvine, CA) Cinemark Theatres (San Jose, CA) Sega Joypolis (Tokyo, Japan)
-National Geographic VR Experience with Mike Libecki - National Geographic (Washingtion D.C.)
-Terminator Salvation VR: Dark Ride - Two Bit Circus (Los Angeles, CA)
-Dreamland: The Dark Ride - Songcheng (Hangzhou, China)
-Unannounced VR Project - Universal Studios Japan (Osaka, Japan)
Acted as one of the main point of contacts for all support needs across the various deployments as well as maintaining and building relations between multiple partner companies. Created, managed and maintained all virtual machines/machine images company-wide (working mainly with SmartDeploy) and for all projects across deployments. General IT support/maintenance company-wide such as creating LAN networks for VR related work, setting up and managing company Network Attached Storage/Server.
Worked with R&D and assisted in creating, programming and testing new hardware/software solutions, which includes programming hardware within PuTTY, creating LED configurations for Motion Capture systems.
Some scripting experience in Unity C# for VR, some experience in mySQL database creation/configuration.
Quality Assurance experience within the company.